"Mercenaries 2: World in Flames," created by Los Angeles based Pandemic/Bioware Studios, simulates a mercenary invasion of Venezuela in the year 2007. Pandemic is a subcontractor for the US Army and CIA funded Institute for Creative Technologies, which uses Hollywood techniques to mount war simulations in California's high desert in order to conduct military training. "Mercenaries 2: World in Flames" simulates destruction in downtown Caracas, and promises to leave no part of Venezuela untouched.
Full report:
LA Based Pandemic Studios Creates Videogame with Venezuela Invasion Theme by Venezuela Solidarity Network